// new buttonstyle nbutt;
new buttonstyle normalbutt;
with normalbutt;
      unPrTexture = 'data/textures/buttonBackg.png';
   //   PrTexture = 'data/textures/buttonBackg.png';
      unPrUV = rect(0,0,230,77);
      PrUV = rect(0,0,230,77);
      unPrSize = makepoint(230,77);
      unPrColor = colorrgba(255,200,180,255);
      unPrOffset = makepoint(0,0);
      PrSize = makepoint(230,77);
      PrColor = colorrgba(200,180,160,255);
      PrOffset = makepoint(2,2);
      transTime = 200;

      fontColor = colorrgba(0,0,0,255);
      fontRect = rect(5,5,5,5);
      fontName = 'Freebooter';
      fontwidth = 10;
      fontHeight = 30;
      fontWeight = 3;
      highlite = 1;
      hiSize = makepoint(230,77);
      hiOffset = makepoint(-2,-2);
      hiTrTime = 200;
      hiColor = colorrgba(255,255,255,255);
without;


//normalbutt = copybs(nbutt);
//normalbutt.name = 'normalbutt';

new buttonstyle card_bstyle;
with card_bstyle;
      unPrTexture = 'data/textures/card_backg.png';
      unPrUV = rect(0,0,128,128);
      PrUV = rect(0,0,128,128);
      unPrSize = makepoint(84,84);
      unPrColor = colorrgba(235,235,235,255);
      unPrOffset = makepoint(0,0);
      PrSize = makepoint(84,84);
      PrColor = colorrgba(220,220,220,255);
      PrOffset = makepoint(1,1);
      transTime = 200;

      fontColor = colorrgba(0,0,0,255);
      fontRect = rect(5,5,5,5);
      fontName = 'Freebooter';
      fontwidth = 10;
      fontHeight = 30;
      fontWeight = 3;
      highlite = 1;
      hiSize = makepoint(84,84);
      hiOffset = makepoint(-1,-1);
      hiTrTime = 200;
      hiColor = colorrgba(255,255,255,255);
without;
new buttonstyle game_exit;
new buttonstyle game_next;
game_exit = copybs(card_bstyle);

with game_exit;    
      unPrTexture = 'data\textures\game_backg.png';
      unPrUV = rect(62,198,123,260);
      PrUV = rect(62,198,123,260);
      unPrSize = makepoint(96,96);
      PrSize = makepoint(96,96);
      hiSize = makepoint(96,96);
without;

game_next = copybs(game_exit);
with game_next;
      unPrUV = rect(62,135,123,197);
      PrUV = rect(62,135,123,197);
without;

new buttonstyle game_nextcard;
new buttonstyle game_prevcard;

game_nextcard = copybs(game_exit);
with game_nextcard;
      unPrUV = rect(0,157,62,177);
      PrUV = rect(0,157,62,177);
      unPrSize = makepoint(62,20);
      PrSize = makepoint(62,20);
      hiSize = makepoint(62,20);
      PrOffset = makepoint(1,0);
      hiOffset = makepoint(-1,0);
without;
game_prevcard = copybs(game_nextcard);
with game_prevcard;
      unPrUV = rect(0,136,62,156);
      PrUV = rect(0,136,62,156);
      unPrSize = makepoint(62,20);
      PrSize = makepoint(62,20);
      hiSize = makepoint(62,20);
      PrOffset = makepoint(-1,0);
      hiOffset = makepoint(1,0);
without;

end.
